Realm of the Mad God – opinion

I first became acquainted with this game quite a long time ago (I also played it through a browser) and my first opinion was quite skeptical, since “Some little men are running somewhere”.

Having started playing with a friend, I saw the choice of class… the first class was something like a magician. Since the game was browser-based, I was a little surprised that there was training here (perhaps because I didn’t really play browser games). The tutorial explains the mechanics of the game in general in some detail.

About the mechanics: it’s as simple as bread and butter. Walk on WASD, shoot with LMB… there is also a simple menu that you don’t even need to open… it’s right there, just look to the right.
Each class has its own type of otaki and a certain “ult”… for example, Priest’s ult is a heal in a circle.

Well, I appeared on https://howlcasino.co.uk/ the shore of a certain island (or mainland, I haven’t decided yet) and immediately saw a couple of Mages just like me. The chat below showed not only the dialogue between players (across the entire location), but also data that someone died at such and such a level from such and such a monster. At that time there were no Russian-speaking players (or they simply did not chat in the chat). An attempt to “communicate” with someone was a failure, since the game is so dynamic that there is no time to stand and tediously type a couple of words.

Something about dynamism. As soon as you appear, you will almost IMMEDIATELY be given a certain task (or quest, whatever you like), all tasks consist of finding and killing the boss. The search does not take much time since you are led to it by an arrow that shows the “boss” himself. Hurry up, because the boss is not only for you, he can be killed by a bunch of other players. All the fun begins when you reach the boss and then how lucky you are. Maybe you’ll come across a boss with a couple of minions, maybe it’ll be a boss and MILLEN a lot of mobs, maybe a few bosses and a bunch of minions.

There are groups or parties in the game that are not created by players, but are automatically assembled from nearby players.

After killing the first boss, I was happy because I saw that a bag of something valuable fell from him. Approaching him, I was saddened, there was a good sword and armor that I couldn’t put on, the class didn’t fit. But then a certain player ran up and quickly emptied this bag, and then I realized that in this game “Whoever took it first is the owner”.

The chase for loot from epic bosses is a whole story because of which holy wars flare up in the chat.

Classes are unlocked by obtaining a certain lvl with one class or another. That is, to open a Priest you need lvl 5 per mage, and to open a Rogue you need to raise the Priest to lvl 5.

The game is made so that if you die, the character disappears forever..
Only some money is saved, for which you can buy all sorts of random things.

Realm of the Mad God gradually draws in, but not everyone… those who played on the good old consoles of the 90s will appreciate the game’s feature.